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Quake is a first-person shooter that was developed by id Software. It was the first game in the popular Quake series of games.
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In the new version of Quake on Steam, how do I change my player name?
My player name is the annoyingly generic "steamuser" and I can't find any setting to change it. In the non-Steam-ified version this was done in the Multiplayer menu under setup but that ... steam quake- 229
Quake - commands to disable graphic components
What is the console command for disabling / limiting drawn particles and disabling dynamic lighting in Quake 1, please? quake- 163
Bug Quake? Lifts doesn't work, etc
I have been playing Quake and have been encountering several bugs that are forcing me to use cheats to perform what should be accomplished through "normal" game actions. For instance, on the ... quake- 101
Is there a command line switch to specify the video resolution for DirectQ (a Quake 1 source port)
I have tried directq.exe -width x -height y which works with some other source ports but not this one. At startup it always defaults to 800x600. Does anyone know if there is a command line option that ... quake- 311
How to bind several weapons to one key (toggle between weapons) in Quake?
The options menu doesn't support rebinding weapons (beyond "next"/"previous", 1-9 keys by default), but console can be used for remapping, following the syntax: bind <key> &... quake- 7,172
How can I access the Nightmare difficulty in the Quake TC "X-Men: The Ravages of Apocalypse"?
Like the original Quake, the player must explore the difficulty selection hub (in this case, the X-Mansion) to find the Nightmare difficulty in the total conversion X-Men: The Ravages of Apocalypse. ... quake- 41
Is it possible go online for a multiplayer match on Quake (1996)
Quake was once known for its LAN parties but since LAN is (for the most part) is dead. The servers never seem to work when I try go on them. quake- 73
Bunnyhopping in quake: how does the movement model allow this? [closed]
I was watching this interesting video about bunnyhopping and speedrunning in Quake's E1m1: I must confess I've never really understood how bunnyhopping works (in ... quake- 334
Getting Quake 1 to work
I have an old copy of Quake 1 I bought years ago as part of an id Anthology, but it won't install on my Windows 10 PC - Whenever I try to run setup.exe I get a message saying "This app can't run on ... quake- 1,193
Etymology of announcing headshots, double kills, multi kills, etc [closed]
I used to think that the origin of headshot, double kill, multi kill,... feature come from cross fire - an online game. Thanks to this answer, I re-think about the origin of this feature. I see that ... counter-strike first-person-shooter quake unreal-tournament-2004- 567
Differences between strafe jumping in Quake series?
In Quake 1-3, what is the difference between strafe jumping between them? Do they keep the same vector summation overshoot from Quake 1, or does each engine/game vary? quake-3 quake-2 quake- 241
What recommended upload/download speeds should I have for a Quake 1 server?
I know that this sounds extremely outdated to talk about, but what are some recommended Internet speeds for a Quake 1 server? I've been catering to the lone players looking around on the DarkPlaces ... hosting quake- 241
Is it possible to disable camera sway and/or weapon bobbing in Quake 1?
Upon sorting some of my games into categories on Steam I realised I had the original Quake in my Steam library (bought as part of a Steam sale pack no doubt), and decided to give it a go. ... health quake- 36.5k
Is it possible to play the Steam version of Quake on Ubuntu?
I understand that playing Quake on Linux requires three things: An engine A launcher The data files (either shareware or registered) The first two have GPL packages available and are as simple to ... steam linux quake- 145
Quake 1 under Linux using QuakeSpasm 0.85.9 "Couldn't find a cdrip for track" and "Couldn't handle music file"
I'm trying to get Quake 1 music to work under Linux. I've downloaded the shareware version, downloaded the music, manually done de-emphasis on them (sound bassier and heavier), packaged both data and ... linux quake- 141
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