In 1.11, how do you summon a Skeleton Trap?

In 1.10, I was using the command:

/summon EntityHorse ~ ~1 ~ {SkeletonTrap:1b,SkeletonTrapTime:1b}

I like that this command creates the trap "naturally". So, in 1.11, how does this convert? I am not looking for the command that just spawns a jokey like:

/summon minecraft:skeleton_horse ~ ~1 ~ {Tame:1,Passengers:[{id:"minecraft:skeleton"}]}

I am looking for the "real" thing like the example at the top of the paragraph.

1 Answer

In 1.11, skeleton horses are now summoned with skeleton_horse. The SkeletonTrap tag will still work:

/summon skeleton_horse ~ ~1 ~ {SkeletonTrap:1b}
1

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