Can't deconstruct base parts

I am in the process of relocating a base, not far away up on a more stable part of ground. Most of the deconstruction has been fine, however there are a few parts, including an empty multipurpose room, and some basic corridors that I get a weird message:

Can't deconstruct None. None must be deconstructed first.

I get that this is alpha/early access and it may just be a bug, but another weird thing happened as well. This base was fine before the last couple updates, but now one of the tunnels has this weird black mass inside.

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This doesn't look anything like the surrounding terrain, which previously was automatically terraformed when the corridor was placed. Now I can't get through this corridor, and the other end is up next to rock so I cannot add a hatch or anything to get to it. This corridor also gets the same message as above. (I should note that there are no terrain issues with the multipurpose room that gets this message.) I also check and there are no structural issues, or places that need repaired from what can be seen.

Any suggestions? I'd love to be able to get the resources back, there is not a lot of titanium in this region, and really want to clean up the old base.

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1 Answer

This is due to the removal of terrain modification from the game. It looks like you built into the terrain and now the original terrain has come back there is a collision which the game is interpreting as an object still constructed inside your module.

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